Replay deep analysis explorer

Search build timings across ingested replays, or find the largest spikes in cumulative units lost over a short window.

Calendar dates are inclusive on both ends. Example: Q4 2025 → game date from 2025-10-01 to 2025-12-31. Game date uses the replay header; listed date is when the match appeared on CWAL.

Unit is required. Supply, queue seq, and time range narrow results; leave them empty to list all instances of that unit, earliest frame first. Time accepts seconds (90) or m:ss (1:30). Examples: Spawning Pool + supply 4 → 4-pool timing; Barracks + max time 3:00 → builds within the first three minutes.